Tilemap construction holograms are affected by physics.

Some construction preview or ghost objects can fall away from the tilemap or push the player around while they are only supposed to be previews.

Expected behavior:
- Ghost construction objects should stay in place while previewed.
- Ghost construction objects should not be affected by gravity.
- Ghost construction objects should not physically push players.

--- Original GitHub issue (auto-fetched) ---
Title: Disable rigidbody physics for ghost items in construction mode

Body:
## Summary
Basically sets useGravity and isKinematic of a ghost object's rigidbody to a correct states

## Known issues
Now player can get stuck or stuck someone inside of the constructions

https://user-images.githubusercontent.com/13234587/229009336-cb755fba-625e-4793-924a-ce22980cd914.mp4


## Fixes (optional)
Closes #1076
Closes #1105
